代表性论文

2018年
⦁ Hao Jiang, Zhigang Deng, Mingliang Xu, Xiangjun He, Tianlu Mao, Zhaoqi Wang. (2018). An Emotion Evolution based Model for Group Behavior Simulation. Proceeding of ACM SIGGRAPH Symposium on Interactive 3d Graphics and Games. ACM.
⦁ Hao Jiang,Chang Gao,Tianlu Mao,Hui Li,Zhaoqi Wang,Groupnect: Integrating Group Interaction into Large Display System,IEEE Virtual Reality,Greenville.
⦁ Shaohua Liu, Xiyuan Song, Hao Jiang, Min Shi, Tianlu Mao*, Behavioral Simulation of Passengers in a Waiting Hall, IEEE VR 2018, Reutlingen, Germany, March 18th – 22nd, 2018.
⦁ Shaohua Liu, Xiyuan Song, Hao Jiang, Min Shi, Tianlu Mao*, Simulating Waiting Hall with Mass Passengers, Edutainment 2018.
⦁ 魏毅,蒙遥,朱登明,基于机器人运动控制的空间增强现实方法,高技术通讯,2018.

2017年
⦁ Hao Jiang, Chang Gao, Tianlu Mao, Hui Li, Zhaoqi Wang. Exploring the Effects of Group Interaction in Large Display Systems. international journal of performability engineering, 2017(ICVRV 2017)
⦁ Min Shi, Tianlu Mao, Yabing Huang, JunZheng Wang, Mingdeng Zhu, Zhaoqi Wang, Boundary Condition and Constrained Method in Cloth Collision, CASA 2017, 109-117.
⦁ Liang Shen, Dengming Zhu, Saad Nadeem, Zhaoqi Wang, and Arie E. Kaufman. Radiative Transport Based Flame Volume Reconstruction from Videos, IEEE Transactions on Visualization and Computer Graphics. 2017, Issue 99:1-14
⦁ Liang Shen, Xiaobing Feng, Yuan Zhang, Min Shi, Dengming Zhu, Zhaoqi Wang. Stroboscope Based Synchronization of Full Frame CCD Sensors, Sensors, 2017, 17(4), 799
⦁ Guo Zhou, Dengming Zhu, Ting Li, Zhaoqi Wang, Yongquan Zhou: On learning the visibility for joint importance sampling of low-order scattering.Neurocomputing 228:97-105 (2017)
⦁ Xiaobing Feng,Dengming Zhu,Zhaoqi Wang,Yi Wei, A Geometric Control of Fire Motion Editing. Visual Computer, 2017, Volume 33, Issue 5,pp 585–595
⦁ 毛天露, 王华, 康星辰, 徐明亮,王兆其. 复杂路网内大规模车辆运动的仿真. 计算机学报. Vol.40(11) (Vol.39, Online Publishing No.4.), 2017.
⦁ 刘米兰,蒋浩(*),毛天露,王兆其,刘米兰, 蒋浩, 毛天露,等. 基于复合模型的家居场景生成方法. 计算机学报, 2017(11):2533-2545.
⦁ 刘米兰,蒋浩(*),许威威,徐明亮,毛天露,王兆其,基于案例库的室内区域自动布局技术,计算机辅助设计与图形学学报,2017,29(1):90~100
⦁ 魏毅,朱登明. 一种参数化的牙颌有限元自动建模方法. 系统仿真学报. 2017, 29(12):2945-2951
⦁ 沈亮, 王昱哲, 张娟, 朱登明, 石敏. 基于反射率的多尺度水面重建方法, 中国科学:信息科学,47(10): 1369-1380,2017
⦁ 沈亮, 朱登明, 周果, 王兆其. 基于图像的启发式三维火焰重建算法, 高技术通讯,27(2),122-130,2017
⦁ 周果,朱登明,王兆其,面向大规模场景的多片元效果高效绘制,计算机学报,40(11), 2606-2618, 2017.
⦁ 张娟,王昱哲,商柳,朱登明. 流体动画生成方法研究综述,《集成技术》,2017,6(1)
⦁ 张远,蒋浩,朱登明,王兆其,基于骨架匹配的人体轮廓线提取,系统仿真学报,2017 (11) :2774-2781

2016年
⦁ Huikun Bi, Tianlu Mao, Zhaoqi Wang, and Zhigang Deng, A Data-driven Model for Lane-changing in Traffic Simulation, Proceeding of ACM SIGGRAPH/Eurographics Symposium on Computer Animation 2016.
⦁ Yiwen Deng, Tianlu Mao, Shi Min, Zhaoqi Wang, Cloth Deformation Prediction Based on Human Motion,  International Conference on Virtual Reality and Visualization, 2016, HangZhou.
⦁ Hao Jiang, Chang Gao, Tianlu Mao, Hui Li, Zhaoqi Wang. Groupnect: Integrating Group Interaction into Large Display System, IEEE Virtual Reality 2016.
⦁ Guo Zhou, Dengming Zhu, ⦁ Yi Wei, Zhaoqi Wang, Yongquan Zhou:Real-time online learning of Gaussian mixture model for opacity mapping. Neurocomputing 211:212-220 (2016).
⦁ Ning Liu, Dengming Zhu,Zhaoqi Wang,Hong Qin, Jianfeng Zhan, and Jinzhu Gao. Pipelining Image Compositing in Heterogeneous Networking Environments. Journal Computer Animation and Virtual Worlds, 2016,vol 27,Issue 3-4,385-393.
⦁ Ning Liu,Dengming Zhu, Zhaoqi Wang, Yi Wei and Min Shi. Progressive Light Volume for Interactive Volumetric Illumination, Computer Animation and Virtual Worlds, 2016, vol 27,Issue 3-4, 394–404.
Zhou Guo, Zhu Dengming, Wei Yi, Wang Zhaoqi, Hybrid Transmittance Fitting for Rendering Transparency on the GPU,  International Journal of Pattern Recognition and Artificial Intelligence, Volume 30, Issue 05, June 2016.
⦁ Daying Lu, Dengming Zhu, Zhaoqi Wang,Jinzhu Gao. Efficient Level of Detail for Texture-Based Flow Visualization,Journal Computer Animation and Virtual Worlds, Vol 27, ⦁ Issue 2, pages 123–140, March/April 2016.
⦁ 刘米兰, 蒋浩, 毛天露, 王兆其. 基于复合模型的家居场景生成方法. 计算机学报. Vol.39, Online Publishing No.2.
⦁ 杨婕,李兆歆,王素琴,石敏,刘京.面向虚拟视点绘制的基于背景识别的空洞填补.计算机工程,2016
⦁ 周果,朱登明,王兆其,魏毅,在线片元剔除的多片元效果高效绘制方法,系统仿真学报, Vol 10, 2407-2414页,2016。

2015年
⦁ Tianlu Mao, Hua Wang, Zhigang Deng and Zhaoqi Wang. An efficient lane model for complex traffic simulation. Computer Animation and Virtual Worlds Journal. ⦁ Volume 26, Issue 3-4,  pages 397–403, May-August 2015.
⦁ Liu Shang, Jiahe Qiu, Dengming Zhu, Guijuan Zhang and Zhaoqi Wang,Co-matting of Image Pairs,CGI 2015.
⦁ Xiaobing Feng,Dengming Zhu; Zhaoqi Wang, A Geometric Control of Fire Motion Editing, International Conference on Virtual Reality and Visualization, 2015, 1-11.
⦁ 商柳,冯笑冰,朱登明,王兆其,王永健,一种骨架驱动的近岸涌浪动画合成方法,2016,Vol 27(1),软件学报。
⦁ 刘宁,朱登明,陆一峰,王兆其,基于GPU的支持多重散射的体光照技术, 高技术通讯, 2015, 25(10-11):905~911
⦁ 刘宁,朱登明,王兆其,魏毅, 异构环境下基于分组的图像合成算法, 系统仿真学报, 2015, 27(8):1801~1808
⦁ 刘宁,朱登明,王兆其,石敏, 异构环境下顺序无关的图像合成算法, 系统仿真学报, 2015, 27(9):2117~2125
⦁ 张桂娟,陆佃杰,刘弘,王永健,朱登明,耦合几何特征的高精度流体动画建模方法,计算机学报,vol 38, No 6,1281-1295, 2015.
⦁ 鲁大营,朱登明,王兆其,基于纹理的多分辨率流场可视化算法,计算机研究与发展, 52(8),1910-1920,2015.

2014年
⦁ Hua Wang,Tianlu Mao, Xingchen Kang and Zhaoqi Wang. An all-in-one efficient lane-changing model for virtual traffic. Computer Animation and Virtual Worlds Journal.Volume 25, Issue 3-4, pp: 385-393, 2014
⦁ Lei Lv, Tianlu Mao, Xuecheng Liu, Zhaoqi Wang. Optimization-based group performance deducing. Journal of Computer Animation and Virtual Worlds, ⦁ Volume 25, Issue 2, pages 171–184, March/April 2014.
⦁ Hua Wang,Tianlu Mao, Zhaoqi Wang. Modeling Interactions in Continuum Traffic. In IEEE Virtual Reality 2014. Minneapolis, USA, 3.29-4.2, 2014.
⦁ Hao Jiang, Tianlu Mao, Shuangyuan Wu, Mingliang Xu, and Zhaoqi Wang. A Local Evaluation Approach for Multi-Agent Navigation in Dynamic Scenarios,13th ACM SIGGRAPH VRCAI. ShenZhen, China. 11.30-12.2, 2014.
⦁Mingliang Xu,Hao Jiang,Xiaogang Jin,Zhigang Deng(*),Crowd Simulation and Its Applications: Recent Advances,Journal of Computer Science and Technology,2014.9.01,29(5):799~811
⦁ 石敏,毛天露,王兆其.  基于实例数据分析的多精度网格布料动画. 计算机学报. 2014, Vol.37, Online Publishing
⦁ 张桂娟,陆佃杰,吕蕾,刘弘,王永健,朱登明,基于几何特征的流体动画控制方法,计算机辅助设计与图形学学报,1827-1834, vol 26,10,2014.
⦁ 张博,朱登明,一种面向稀疏气象数据的体可视化算法, Chinagraph’ 2014,106~115。
⦁ 王承博,朱登明,数据驱动的大规模水面动画合成方法,图学学报,2014,35(4),491-497.